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Sawamura Eijun
Sawamura Eijun Act 2
Seidou High School - No. 18
Pitcher
Bats: Left Throws: Left
Kanji 沢村 栄純
Nickname Crazy Boy (by Jorge "Animal")

Bakamura (by teammates)
Wamura (by Kanemaru)
Kawai of Seidou [1]
Bunt Meijin
Bunt Master (バント 商売人 Banto Shōbainin)
Sawwa (サッワ) (by Kanemaru)[2]

Characteristics
Gender Male
Age 15 (Debut)

16 [3]

Date of birth 15 May
Place of birth Nagano
Bloodtype O
Height 175 cm (5' 9")
Weight 65 kg (143 lbs)
Family Sawamura Eitoku (Grandfather)
Status
Education 3rd Year Junior High (debut)

1st Year High School [4]
2nd Year High School (Current)

Class 1-C [4]

2-B [5]

Style Southpaw
Skills Cutter

2-seam Fastball
Split-finger Fastball
Circle Changeup
Palmball
Vulcan Changeup

First Appearance
Manga Act I - Chapter 1
Anime S1 - Episode 1
Cast
Voice Actor Ryota Osaka
If it was an average pitcher, he would have given up long before, even so he wasn't bothered by his team's errors, continued to carry his team with relentless pitching. On his back ... I feel like I saw a true ace.
Takashima Rei about Sawamura

Sawamura Eijun is the protagonist of the series. He comes from the prefecture of Nagano, where he played baseball in Akagi Junior High. He is a left-handed pitcher who was promoted from the Second-String to the First-String as No. 20 and later on No. 18 by the start of the Fall Tournament.

Appearance

Sawamura is a lean-built teenager of average height . He has dark brown hair with brown eyes. He is often seen with a smile. He prefers to wear his hat frontwards.

Character

Sawamura is hotheaded and loudmouthed youth, usually coming off as obnoxious. After he arrives at Seidou, he quickly makes himself known for his stupidity, especially because of his strange antics and his mediocre knowledge about baseball. But Sawamura is eager to learn new things despite often making mistakes, which he tries to realize and prevent them in the future. He is a pitcher who throws with his feelings, and is never ashamed to show everyone what's on his mind. His teammates often get inspired by his strong will and unwavering spirit and try to give it their all. He is also surprisingly level-headed in critical situations, but can also be swayed causing his performance to drop. As he gain experience through time, and due to the fact that he has been subbed into many difficult situations as a relief pitcher, Sawamura has learned how to maintain consistent focus and has become very capable of handling crisis situations.[6]

Sawamura is the type that usually acts before he thinks which has got him in numerous awkward situations with his peers although he is shown to be regretful about his actions and is more than willing to apologize later for his action such as his conflict with Chris when he first joined the team. Originally, Sawamura can be quite boastful; however, after learning it the hard way through the defeat to Inajitsu and the yips period, he became aware of his own standing within the team and understand that it's necessary to place the team's priority over his own, even willing to become a practice pitcher, on coach Ochiai's advice, at his own risk.[7] Understanding that he is viewed as a lesser pitcher than Furuya from his peers' perspective, Sawamura is always active in seeking new ways and informations to improve himself so that he can one day be recognized by the team.[8][9]

He treats his teammates depending on how they treat him. He is respectful towards majority of his senior teammates like Chris, Yuuki, Isashiki, and Ryosuke, but he is more familiar towards his roommates Kuramochi, Masuko and Asada as well as Miyuki. He has also shown to have no sense of personal space or respect for another person's privacy as shown when he broke into Wakana's bathroom when she was taking a bath and burst into Miyuki's room while the catcher was sleeping.[10][11]

History

Akagi.last.match
Last Match of Akagi Junior High

Sawamura was the captain of the Akagi Junior High baseball team. His team was below average, often making mistakes during critical moments and losing almost all matches. However, Sawamura always had an extremely strong spirit which, no matter how hopeless the situation got, inspired his teammates to continue playing their best. His team mostly contained of his friends, because he dragged them into baseball. Though they weren't even interested in sports to begin with, they stuck with him to the end.

At their last match Sawamura gets scouted by Takashima Rei, the assistant director of Seidou High. She gives him the opportunity to visit and watch their practice and he is totally excited about what he sees there. Rei takes the chance to introduce Sawamura to the world of high school baseball and let him team up with Miyuki Kazuya (who volunteers to form a battery with the new kid) to compete against Azuma Kiyokuni. Sawamura is totally overwhelmed by this experience, but back in his hometown he feels guilty because he thinks he would betray his former teammates.

Goodbye.2
A tearful farewell
With the help and encouragement of his friends and family he decides to take on his new journey. At the day of his departure, after Sawamura gets on the train, his friends reveal that they really loved to play with him and secretly wanted him to stay and form a team with them anew. They never told him about their reluctant feelings before – because they knew that Sawamura wouldn't go otherwise. It's a tearful farewell.

Act I

Seidou High

Not.qualified
Eijun and Miyuki meet again
On his first day of training Sawamura oversleeps. He runs into Miyuki who is also late. Miyuki uses him as a decoy, but both get punished by coach Kataoka along with Sawamura's roommates Kuramochi Youichi and Masuko Tooru. The next dispute follows immediately and Sawamura claims that he came to this school to be the ace. The coach offers him to join practice, if he is able to throw the ball ninety meters. Sawamura accepts as he throws what looked like a powerful pitch that may have made it to the fence only to have the ball breaks downward when it comes close to it. Failing the challenge, Sawamura was not allowed to participate in practice as promised.

While the first string members head out for a match, Furuya Satoru, a fellow first year, offers Sawamura to play catch with him. Furuya reveals that he only came to Seidou because of his hopes that Miyuki can catch his pitches. In junior high nobody could do that. Sawamura overwhelmed by Furuya's fast pitch realizes that he has to battle Furuya for the "ace" status.

After the coach has revoked Tanba's status as the ace a match between the first years and their upperclassmen takes place[12]. After an encounter with the coach at the bath the day before, where Sawamrua speaks openly about his feelings, he is allowed to participate in said match. It doesn't take long until the first years are double digit runs behind and some of them start to give up. But not so Sawamura - when he's at bat, he barely gets on base due to an error of the catcher. Haruichi is surprised that Eijun managed to get on base and asks for a player substitution, sending himself as the pinch hitter. Together they score their first run of the game.

Ep 6 screenshot
Eijun's unwavering spirit
After the first years showed their resolution to the coach, he allows Sawamura to pitch. The upperclassmen have problems to grasp his pitching style. The first years start to get lively again and the one who created this mood is undoubtedly Sawamura. Rei says that the way he pumped up his team (composed of amateurs) in junior high, was the mark of a true ace. Sawamura's showing that off again and impresses the coach.

Second-String

Sawamura has to form a battery with Takigawa Chris Yuu, while Furuya teams up with Miyuki. The teamwork between the new formed battery isn't particularly good. Sawamura isn't happy about the training menu, while Chris is slightly pissed because of Sawamura's stupidity and inexperience.

Two.batteries
Dispute between catcher and pichter
During Furuya's pitching debut[13] Sawamura gets angry and tells Chris that he'll never become a soulless player like him. Afterwards Sawamura is informed about Chris' injury and his strong will to recover. He is stunned and immediately regrets his harsh words. Sawamura confronts Chris and apologizes, asking for another chance. Sawamura then starts to observe the practice of the other members and realizes that in order to perfect a strategy every player has their own role to perform.

After several attempts and defeats during practice matches Chris is the one who tells him that his moving ball is the quality that defines him - his strong point. With the help of Kataoka (who has been watching over him the entire time although seemingly ignoring him for so long) Sawamura is able to polish his own special pitch in just one week. After polishing his pitch, the second string team has a practice match[14] which is the last chance for Sawamura to get onto the first string. During this match Sawamura wants to show Chris his growth, but Ono can't catch his balls. The coach realizes that Chris is probably the only catcher who can play alongside Sawamura right now. For the first and last time those two form a battery and Sawamura learns firsthand what an amazing catcher Chris is.

In the end Sawamura and Haruichi are the ones chosen for the first string. This is rather a devastating blow than a happy surprise for Sawamura. It's Yuuki who tells a crying Sawamura that he shouldn't feel sorry for the guys who weren't chosen, but instead become stronger.

Training Camp

At the beginning of the training camp Sawamura is enthusiastic and shows significant potential, but it doesn't take long to find out that fielding is his weak point, which is probably because of his little experiences due to his baseball history. After four days Sawamura is showing improvement on fielding and is finally allowed to practice in the bullpen on the fifth day.

During the practice match[15] against Osaka Kiryu High School Furuya's on the mound first. In the top of the sixth inning, Sawamura replaces him. For the first time since the match against Azuma, Eijun and Miyuki form a battery. Sawamura's pitching form surprise the batters. The captain of the opposing team starts to wonder if Sawamura is the real secret weapon of Seidou. In the next inning Sawamura strikes Kiryus Ace Hiromi Tachi out, but in the end Kiryu wins the game. Tachi tells Sawamura, Haruichi and Furuya that watching them play reminded him of his old days, then tells them to work hard.

On the final day of the training camp, a three way round robin is held between Seidou, Inashiro Industrial and Shuhoku. Sawamura gets no chance to play in one of these matches, although asking Kataoka's permission to pitch, who however declines.

West Tokyo Tournament

The Seidou team members prepare for the tournament ahead. Miyuki and Chris teach Furuya about control and pacing while Sawamura has to practice pitching with the net. One day before the opening ceremony of the 89th Tokyo Tournament the long awaited handing over of the Jersey numbers takes place.

Preliminaries

SawamuraE
Sawamura's official game debut
Seidou faces off against Maimon West High School in the West Tokyo qualifiers. After three innings, Furuya is out and Sawamura's on the mound. This is Sawamura's game debut and his first pitch goes straight into the batter's back. Sawamura's tense but after some difficulties they manage to pull of a double play. Sawamura is overjoyed and he roars. Kawakami then puts it away for Seidou. At the lineup, Sawamura is congratulated by one of Maimon's players and shouts that he'll do his best and play for them as well.

Back at Seidou Sawamura practices with the net, while Furuya is running nearby. Rei and Chris observe them. Rei says they'll need Furuya to win the Summer, calling him the "ace" until Tanba's return, shocking Sawamura. On the third round of the tournament, Seidou faces Puplic Murata East High School. The game ends after five innings and Sawamura doesn't get a chance to play.

During their next match against Akikawa the opposing batters don't swing at Furuya's pitches and try to tire Furuya with bunts. Sawamura yells at Furuya from the bullpen saying not to get flung around by the batters bunting stance. After Furuya walks the third batter, Kataoka calls for a pitcher substitution and Sawamura takes over. Once again the batter have problems to figure out Sawamura's pitching form and can't get the timing right. Sawamura continues to strike out Akikawa and the crowd is impressed, as well as Chris and Kataoka who compliments Sawamura. On top of the ninth, Kawakami is on the mound and Seidou wins.

Quarter-finals

In the quarter-finals Sawamura replaces Furuya on top of the third inning and faces the top of the lineup. Coach Raizou correctly assumes that Sawamura's pitch is a moving fastball. Miyuki calls for a ball for the first pitch to see how Raichi reacts. Sawamura doesn't want Raichi to hit and throws a strike just to the inside. Miyuki isn't pleased with Sawamura not following his lead and throws the ball back to Sawamura as hard as possible. Sawamura understands the message and starts pitching to Miyuki's mitt.

SawamuraE02
Sawamura is shaken
When Raichi is once again at-bat he hits the ball and it goes over the left field fence, bringing in two runs for Yakushi. Miyuki apologizes to Sawamura for the wrong lead but Sawamura is shaken and throws four balls, prompting Kataoka to sub him out with Kawakami. From the dugout Sawamura observes Yakushi's ace Sanada, who is quick to ease the worries of his teammates with his optimism, and remembers what Chris had told him about handling things after a homerun. Sawamura's enthusiasm is back and he begins to cheer for Kawakami. On top of the ninth inning Tanba and Miyuki close out the game.

Semifinals

At the bottom of the sixth inning Sawamura, who got another chance after his performance against Yakushi because the coach believes in his unwavering spirit, takes the mound. After some difficulties Miyuki calls for a time-out but Eijun turns it down, explaining that they play baseball and allowing hits is normal. After Sensen takes back one run the team tries to lighten the mood so Sawamura can relax, but Miyuki only riles him up. He says that his qualities as a pitcher are being tested. Sawamura overcomes the difficulties during his face-off with Maki Yousuke and passes the baton to Kawakami, who successfully closes the game. After the match, Sawamura finally sees his old Junior High team again who came to cheer for him.

A few days before the finals Sawamura wants to take the next step - after watching Yakushi's Sanada he wants to learn the cutter.

Finals

Tanba03
"You are the ace now."
Furuya is the starting pitcher and is later replaced by Tanba. After all of Seidou's batter gets striked out in the top of the seventh some players start to look dire, prompting Sawamura to yell out some words of encouragement. In the bottom of the seventh, after a cramp, Tanba's pitching is affected. Kataoka calls for a pitcher substitution. Tanba gives the ball to Sawamura and says that he's the ace now.

Sawamura faces Narumiya, who sees this as an insult. To face off against Narumiya, Miyuki gets aggressive, calling three straight fastballs to the inside that Eijun delivers to strike Narumiya out. In the bottom of the ninth Sawamura starts to feel more pressure but continues to attack. Seidou is one out away from their dream stage. Shirakawa is at bat next and battles it out with Sawamura, who starts to pitch harder.

Determined01
Sawamura can't continue pitching
One pitch hits Shirakawa's helmet, shocking everyone. While Shirakawa receives treatment in the dugout, his teammates try to encourage Sawamura but Miyuki notices his change after the dead ball, then sends a signal to their coach. Miyuki tells Sawamura that he's done well. Kataoka calls for a pitcher change. The finals end with Inashiro's win at 5:4. Only after seeing his captain crying, Sawamura realizes that they were just one out away from Koshien and he too starts to cry.

Mine Fujio later on comments to his fellow journalist that while Seidou continued to win their previous games with their pitcher relay, it was probably the lack of an absolute ace that cost Seidou the win.

Aftermath

Shortly after their loss against Inashiro Furuya tells Sawamura that he'll be the "Ace" of the team. Sawamura realizes that he has to move on too and asks Miyuki if he could watch the finals video again. Miyuki asks Furuya if he too, wants to watch it, but Furuya shrugs saying that he knows what his problem is. As Miyuki and Sawamura watches the video, Miyuki thinks that Sawamura is trying his best to move on.

Yips

For the scrimmage against Yakushi Furuya is Seidou's starting pitcher and impressing the gallery by his performance and especially by overpowering Raichi with his fastballs. Sawamura too is awed and recalls Furuya telling him that he'll be the one taking the ace title. Sawamura asks Kataoka to let him pitch at the fifth inning but Kataoka declines, telling Sawamura that assessing the situation and warming up are important functions of a reliever, shocking Sawamura.

Nextstage
Sawamura's breakdown
In the bottom of the seventh Sawamura finally is allowed to pitch. But he throws way too low, because his shoulder is too stiff. After a home run from Raichi Sawamura gives up more hits and walks another batter. Miyuki goes to Sawamura reminding him that his teammates are there for him. Sawamura throws thinking that he hasn't done anything yet, but the pitch is too high for Miyuki to catch, and goes straight to the fence. Sawamura is petrified.

Kataoka calls Furuya and pulls Sawamura out after asking Miyuki about Sawamura's condition. Furuya goes to the mound and asks for the ball, saying that there's no need for two pitchers on the mound. Sawamura laughs and apologizes for passing on the baton in a pinch. He leaves the mound crying. Kataoka tells Kanemaru to have Sawamura ice his shoulder properly. Kanemaru brings the ice and is worried about his teammate, because Sawamura didn't say anything since he got subbed and just sat silently on the bench.

Eijun.down
Sawamura reflecting
After the game during a brief meeting it's revealed that Sawamura suffers from the yips[16]. Kataoka tells Sawamura to practice on his own and to avoid contact with the ball. Only a few days later he is allowed to join the batting and fielding practice. In Seidou's first official match for the fall, Furuya wears the ace number and shines in both pitching and batting. Sawamura is seen cheering from the dugout with the number 18. At school, students muse why Sawamura is included in the roster when he's doing so poorly at practice. Sawamura too wonders about that.

Sawamura continues to practice alone and is surprised when Chris joins him. Chris tells him that if Sawamura can't pitch to the inside then he doesn't have to, but encourages him to learn throwing low and away instead. Miyuki apologizes to Chris for asking him to help out but Chris says that it's something he always wanted to say to him and hopes that it'll help Sawamura get over his fear of throwing to the inside.

During the scrimmage against the third years Sawamura finds out about Kataoka's resignation. Sawamura thinks that he is yet to be acknowledged by the coach. When it is his turn to pitch he gets to face Chris. Sawamura remembers all that he's learned from Chris. Chris battles Sawamura with fouls but Sawamura finally manages to throw low and away like Chris wanted him to and outs him. The rest of the third years struggle to perfectly hit Sawamura's outside pitch and the game ends in a tie.

Fall Tournament

Ochiai observes Sawamura before their game against Teito and asks if he wants to switch to sidearm pitching, thus suggesting becoming a practice pitcher for the team. When Kataoka realizes what Sawamura is trying to do he makes him stop immediately, because it would destroy his form and orders him to practice his outside pitch.

First Round

Furuya is Seidou's starting pitcher. After performing good and receiving praise from Kataoka the game is put into a temporary halt due to the rain. Sawamura is at the bullpen throwing pitches not wanting to just sit and do nothing after seeing how Furuya pitched. On top of the sixth, Furuya faces some difficulties and while Miyuki thinks of what he can do to fix it, Kataoka calls for a pitcher substitution and sends in Sawamura. Before he leaves the dugout, Kataoka makes sure that Sawamura is aware of the situation the team is faced with.

Sawamura throws to the outer edge for the first pitch giving Miyuki goosebumps. He continues to strike the following batters stopping Teito's momentum. He performs stable until he faces Inui Kengo on the top of the eight. Realizing that they cannot out him with outside pitches alone, Miyuki finally calls for an inside pitch. Sawamura throws, but Kengo makes contact and the ball goes behind the right fielder, while Kengo runs to second. Sawamura, in his own way lets everyone know he's mad, but is aware of the limits of his abilities. On top of the ninth, Kawakami is on the mound and outs the batter. Seidou wins.

Second Round

DidYouJustPitch
Sawamura unconsciously throwing to the inside
At the bullpen Sawamura warms-up with Miyuki and unknowingly throws to the inside, surprising his teammates. When Sawamura takes the mound he only throws to the outside displeasing Ochiai who again watches from the stands. Miyuki then calls for an inside pitch but Sawamura hits the batter, resulting in an unstable performance. When Nanamori's fourth batter, Goda is up Miyuki wants to ask for inside pitches but decides to play it safe and calls for an outside. Sawamura shakes off the sign understanding the batter, and wants to pitch to the inside.

Miyuki approves and Sawamura successfully throws to the inside and gets over-excited. On top of the fifth, Seidou is up by eleven, hence, the game is called and they bag the win.

Third Round

Sawamura is cheering on his teammates until he is on the mound replacing Furuya, baffling Ochiai who observes from the stands. The crowd is heavily cheering for Ugumori. Sawamura admits feeling overwhelmed by the cheering audience, but both he and Miyuki getting excited to silence the crowd. When Umemiya's at bat Miyuki is aware of his influence on the team and wants Sawamura to focus on striking him out to stop Ugumori's momentum. Umemiya intimidates Sawamura with his fighting spirit while Sawamura struggles with the pressure, triggering memories of the dead ball he threw at Shirakawa last Summer.

Aware of Sawamura's state of mind and at full count, Miyuki takes the time before making his call. He thinks of Kataoka's advice of not needing to throw to the inside, but still decide to call for a cutter to the inside. Determined to change and to go to Nationals, Sawamura throws the ball, constantly telling himself to not run away. Umemiya hits the pitch and the ball bounces to Sawamura's glove. Sawamura throws the ball to Kuramochi, who throws to Maezono. With this double play, Seidou wins the game.

Quarterfinals

At game time, following Ouya's defense Sawamura, who is the starting pitcher and seemingly on a roll, strikes out Ouya's first and second batters. Miyuki then calls for a changeup, which Sawamura was able to throw thanks to the advice from Ochiai a few days before the quarterfinals. Sawamura tries to execute but embarrassingly fails. Ouya starts to play mind games on Sawamura, first making him commit a balk[17] followed by a RBI. After regaining his composure Sawamura does a good job keeping Ouya to two runs.

Zeal02
Sawamura closing the game
After facing some difficulties Sawamura's teammates try to loosen him up by telling him that they are starting to acknowledge his abilities — Sawamura is flattered. Next up is Ouya's clean-up and Miyuki again calls for the changeup, which Sawamura successfully executes, striking the batter out. Sawamura is allowed to play the whole game and at the bottom of the eighth after a combo play from Haruichi and Kuramochi, and three strike outs, Seidou wins and move on to the semifinals.

Semifinals

Furuya is Seidou's starting pitcher and only at the top of the eighth, Sawamura is sent to the mound. After some struggles he faces Seiko's clean-up, who hits a two-run home run off Sawamura tying the game at 5-5. Despite this, Sawamura appears unfazed. Then Kanemaru makes a mistake, fumbles the ball and thus leading the batter to first. Sawamura assures Kanemaru that everything is okay and stays focused. Thinking that Sawamura isn't paying attention to him, the runner's lead on base got bigger but Sawamura unexpectedly made a pickoff throw to first, outing the runner. At the top of the ninth, a batter bunts the first pitch, but Sawamura dives for the ball, successfully catching it in the air for the out. During the top of the tenth Kawakami is sent to the mound replacing Sawamura. Miyuki ends the game with hitting who a home run.

Finals

In the fourth inning Sawamura is pitching and Yakushi takes the lead.

Eijun.vs.raichi
Eijun vs Raichi
During the next at bat Sawamura faces Yakushi's clean-up. Sawamura greets Raichi with a fastball to the inside which Raichi hits into left field. Up next to bat is Sanada, while Raichi goes for a steal and succeeds. Calling for a time-out, Miyuki tells Sawamura to focus on the batter. Sanada hits Sawamura's cutter and it goes into center field. The next batter bunts, while Raichi runs home, putting Yakushi back into lead.

In the sixth inning Sawamura is back up to pitch and strikes out all three batters getting a three for three. In the bottom of the seventh Miyuki and Sawamura prevail against Yakushi's clean-up batters, who fail to score additional runs. Kataoka then entrusts Sawamura the eighth, who manages to hold the Yakushi batters down. After asking the coach to let him pitch during the ninth, Kataoka decides to send Furuya instead. The crowd cheers and so does Sawamura who impress both Miyuki and Furuya with his attitude. Furuya cleanly closes out the match and Seidou wins.

Act II

Spring Koshien

First Round

Sawamura embarrased
Sawamura embarrassed
Seidou led Houmei High by 4 - 1 in the 7th inning where Sawamura comes to replace Furuya. Getting too excited with pitching in the Koshien's environment for the first time, Sawamura tripped on the mound in his first pitch and he was so embarrassed, his face become completely red. Houmei High managed 2 hits in the 8th inning from Sawamura and took back 1 run. Seidou scores another run in the top of the 9th inning and maintained their lead by 5 - 2 and Sawamura closed out the game in the bottom of the 9th inning.

Second Round

Furuya is again the starting pitcher for the match. Furuya held Nihou Shouno to 1 run by the 6th inning and Seidou is up by 3 runs. Kawakami is then subbed in by the 7th inning to replace Furuya to keep him fresh as the coaches considered the possibility of the looming 3rd round match against Komadai. Kawakami lost 2 runs against Nihon Shouno but with Seidou batters repeatedly able to widen the score gap to 7 - 3 by the 9th inning, he regained composure and closed out the match. Sawamura did not pitch in the second round.

Third Round

Sawamura taking bullpen dirt
Determination after the loss
Frustrated with his first round performance, thinking that because he was not good enough, he wasn't granted any pitching time in the 2nd round. Thus, Sawamura does the towel drill and image training the night before the 3rd round match to prepare himself to contribute to the big upcoming match. However, Furuya is again selected the starting pitcher and despite losing 2 early runs, was able to bring out his best pitching to date in a pitcher duel against Hongou where both went toe to toe with each other while racking up strike outs. Hongou however was the more consistent pitcher and he delivered Seidou a complete shutout game with Komadai winning 2 - 0 over Seidou. Feeling frustrated with his own inability that he couldn't and wasn't allowed to contribute in the match, Sawamura decided to take home some of the soil from the bullpen where he stood the whole match watching his teammates instead of the soil from the mound or the dugout like common practice.

Spring Tournament

With their success and deep run in the Fall Season, Seidou was seeded for the Tournament and was bypassed to the 3rd round. Seidou's first opponent was Eigen High.

Third round

Sawamura Spring Tournament debut
Sawamura making a statement with his fastballs
Kawakami was the starting pitcher for the first match of the Tournament for Seidou while Sawamura is in reserve and Furuya playing outfield. After 6 steady innings, Kawakami held Eigen High to only 1 run and Seidou scoring a lead of 11 - 1 over their opponent. At the bottom of the 7th inning, Sawamura comes to relief Kawakami and going with Miyuki's suggestions, the battery opted to use only fastball pitches. One of Sawamura's fastball was clocked at 135 km/h, the fastest he has been recorded so far.[18] Sawamura got 3 consecutive strike outs and quickly closed out the inning. With Seidou leading by 10 runs, the game was called after the 7th inning. Okumura notes after the match that Sawamura threw only 11 pitches in which only 2 were fouls, in other words, there were no wasted pitch thrown per batter.

Fourth round

Furuya is the only pitcher for the match. However, different from his impressive form at Senbatsu, Furuya struggled with pitch command throughout the match and having to pitch under pressure after walking runners on base. With big helps from the fielder, Furuya was able to scrap through the game with minimal loss, losing 2 runs. Seidou batting line up continued to connect successfully throughout the game and Houdai Ichi was taken down in a called game by the 7th inning. Ichidaisan High's scouts watching from the stands reported to their team that there are weaknesses in Furuya's pitching which they can aim to exploit. This is something that would come into play later in the Semi Final match between Ichidaisan and Seidou.

Quarterfinal

Sawamura Spring QF
Sawamura pitches 5 shut-out innings
Kataoka choose Sawamura as the starting pitcher, for the first time in the Tornament, as he notes that Kasuga Ichi's core line up is consisted of mainly left handed batters which makes Sawamura, a South Paw, a better choice. Sawamura was motivated to give his best to answer the coach's expectation. After ending the first inning 3 for 3 and established a strong start, Miyuki prompted to Sawamura that they should start using the "Numbers" in the later innings. On the top of the 3rd inning, Miyuki began mixing up a few of the Numbers' pitches into his lead in combination with Sawamura's straight fastball to great success and he was able to get another 3 up 3 down. On top of the 5th inning however, Sawamura's pitching started to destabilize as some of the higher Number pitches were still unstable and he ended up walking and hitting 2 batters. Miyuki started calling for Sawamura's more reliable straight fastball to get him back into shape again and he was able to closed out the 5th inning with impressive stats. 0 hit, 2 walk and dead balls, 7 strike outs and 0 earned run.[19]

Furuya comes to replace Sawamura in the 6th inning and worked through 2 quick innings. On the bottom of the 7th inning, Yuki scored a 2 runs game-ending homerun earning Seidou yet another called game victory over their opponent and moving on to the Semi Final.

Semifinal

Sawamura angry
Irritated Sawamura
Seidou's opponent in the Semi Final was Ichidaisan High, one of Seidou's long time established rival in the same block. Seemingly wanting to test Furuya's resolve after reading his notes, Kataoka choose him as the starting pitcher much to the surprise of both Ochiai and Ichidai's coach Tahara whom expected Sawamura to be a more sensible starter against a left-handed batters dominated core line-up of Ichidai. Seidou batters scored 2 early runs from Amahisa in order to help ease up Furuya when he pitches. However, Furuya could not control his breaking pitches; as a result, he walked many runners throughout the game and Miyuki had to repeatedly fall back to use his fastballs. After 5 innings, Amahisa's pitching started to stabilize while Furuya was still very unstable. Ichidai mounted their come back in the bottom of the 5th after Furuya walked a couple of batters and Yuki Masashi's fielding error. Fully capitalized on the swinging momentum and Furuya's struggle to command his pitches, Ichidai continued to land hits and quickly widen up their lead to 5 - 2 over Seidou. Watching from the bullpen, Sawamura was irritated with Furuya shocking performance.


Sawamura strikeout 5th batter
Sawamura strikes out Ichidaisan's 5th batter
Ochiai had to tell Kataoka that a pitcher switch is necessary in order to salvage the game and Sawamura was called in to relief after Furuya walked yet another batter. Coming to the mound, Sawamura loudly states he fully understands what is expected from him in such situation. Facing the 4th and 5th batter, with bases loaded, Sawamura pitches tight to the corners and quickly scores 2 strike outs to close out the inning, effectively stopping Ichidai's momentum. Kataoka apologized to Sawamura for making him handle such difficult situation; however, Sawamura was still frustrated and thought about how favorable the Ace is trusted over a relief pitcher like himself. Batting in the 6th inning, Sawamura hits a double from Amahisa much to the surprise of his peers. Regardless, Amahisa prevented Seidou sacrificial bunt and scoring attempts. Bottom of the 7th inning, Miyuki said he wants to mix in more Numbers to get batters out quickly and Sawamura complied, saying he has complete trust in Miyuki's lead. Sawamura scored a strike with Number 7, the Cutter Kai, and received much attention from Ichidai's Ace, Amahisa. Continue to maintain his flawless pitching up to the 8th inning as he delivered a 3.7 innings of no-hit to connect to the top of the 9th inning. Seidou managed to score 1 more run in the 9th at 2 outs and with a runner on 2nd base, Zono had an opportunity to tie the score; however, his long hit was caught by an outfielder and Ichidaisan won the game. Seidou is eliminated and failed to qualify for the Kantou Tournament.

Amahisa happened to meet Sawamura in the hallway of the Stadium and began asking questions about Sawamura's new pitch, the Cutter Kai. Sawamura said that because his team has lost there's nothing to talk about which Amahisa disagrees saying that the team is besides the conversation between pitchers and carried on with his questions. Amahisa even went as far as requesting to know the grip for the pitch as well as asking for Sawamura's Line contact afterwards much to the dismay of the later. After witnessing the commotion, Seto notes that Amahisa seems to have changed while Okumura was angry saying Amahisa was rude to Sawamura.

Seidou regulars then went on to watch the remaining Semi Final match between Inajitsu and Teitou while the rest of the team returned to school. On the stands, Sawamura sat away from the rest of the team to watch the game on his own. Nabe later explained because Sawamura wanted to assess the game on his own in order to improve himself so that he can understands Miyuki's lead instead of pitching mindlessly to Miyuki mitt like always. Sawamura believes that unless he's able to do so, no matter how much time's passed, he won't be recognized.

Post Spring Tournament - Golden Week Period

In the evening of the SF match, Seidou held a meeting to reflect on the lost where Kataoka commends Sawamura for displaying pitching that allowed the team to regroup during the bleak moments. He also announced the reset of the jersey number. After the meeting, while the majority of the team decided to go watch the Final of the Spring Tournament, Sawamura said he wants to stay back and practice on his batting. He also arranged a meeting with Miyuki to discuss about game calling which ended up becoming a group meeting for all pitchers and catchers within the team.

On a night practice session between Sawamura and Miyuki, Kataoka appears to watch them. After showing a variety of pitches to Kataoka, Miyuki said to the coach that despite some of the still unstable Numbers, Sawamura was able to display good pitching against Ichidai due to his high level of focus and refined pitch command and add that he would like to test how well Sawamura can fare against a top class national level team. Kataoka then orders Sawamura to stop and rest for 3 days in preparation for the match with Hakuryu High which he wants Sawamura to be the starting pitcher.

Vs. Hakuryuu High

Sawamura Hakuryu match
Sawamura pitches a complete game against Hakuryu
Sawamura is the starting and only pitcher of the match. Sawamura started off by retiring the lead-off batter; however, the 2nd batter got on base due to Sawamura's slips up on the Changeup. Mima hits a Double on a fastball and put Hakuryu in an early scoring position. Sawamura upped his gear and proceed to strike out the Clean-up and retire the 5th batter to avert the early crisis for Seidou. With Seidou scoring 1 run in the bottom of the 1st inning, Sawamura continued to shut the opponent out and the match become a stale mate since. During the 3rd inning, Sawamura utilizes a variety of pick-off timing to pin down the runner and lower Hakuryu's mobility advantage and also managed to retire Mima on his 2nd at bat. On top of the 6th inning, the battery faces Mima for the 3rd time and uses everything within their arsenal to get him out while Mima was unfazed by the challenge and he continued to foul one pitch after another. At full count, Miyuki thought they need a pitch that the opponent has no information on and decided to unseal Sawamura's Splitter. However, Sawamura got tense and failed the execution of the Splitter, ended up walking Mima on base. The 4th batter capitalized on Sawamura wavering moment after the Walk and landed a long hit on the 1st pitch. Shirasu managed to preserve Seidou's lead by a well play pass to home-plate. Sawamura then raised his level again and shut-out the remaining batters, squandering yet another scoring opportunity for Hakuryu. On the bottom inning, Seidou targets Ouno's Slider and widen their lead to 3 - 0. Hakuryu managed to score 1 run in the 8th inning on a failed double play attempt by Seidou. With 2 outs, Sawamura retired Ouno in the 9th inning to close out the game. Sawamura's stats for the day was 121 pitches over 9 innings, 9 hits, 1 walk, 6 strike-outs and 1 lost run.

Relationships with other characters

Miyuki Kazuya

Miyuki.eijun.battery
Miyuki calling Eijun Partner
Sawamura witnesses Miyuki's clever game calling firsthand when he visits to watch Seidou's practice and is overwhelmed, secretly wishing to play baseball with someone as incredible as Miyuki in the future. But because of Miyuki's nasty personality and never ending teasing Sawamura never shows him the same respect as the other senpais, instead treating him as someone of his own age. Despite how hard Miyuki may be to deal with, Sawamura highly respects him and often does as he is told by Miyuki (despite resisting).

Miyuki is good at exploiting Sawamura's potential, giving out aggressive calls that draw out the pitcher's instinct and fighting spirit; on the other hand, Sawamura is able to fearlessly responds to such calls and throw pitches that exceed expectations. This shows the battery has complete trust in one another. In the Final of the Fall Tournament, the battery pulled off one of their greatest achievements so far. They struck out Todoroki Raichi and Sanada Shunpei back to back. In his 2nd year, Sawamura is looking to learn more about game calling to have a better understanding of Miyuki's call in order to improve himself. Other 1st string pitchers and catchers also took interests in this and gather altogether at Miyuki's room, as such Miyuki has been holding a "cram school" in the evening to pass down his expertise and experiences not only for Sawamura but other other pitchers and catchers as well.[20]

Chris Yuu Takigawa

Chris and Sawamura had an unpleasant first encounter when Sawamura is left under Chris's care, both not particularly fond of each other. This eventually changed after Sawamura finds out that Chris is leaving practice early not because he has given up but for rehab due to an injury. He confronts Chris and apologizes, asking for another chance. They then work together, slowly polishing Sawamura's skills. Chris is the one who made Sawamura think about his strong point – his moving ball and tells him to polish it. Chris was surprised when Sawamura achieved this within one week with the help of coach Kataoka. He then ordered him to pay more attention to his grips and how they influence the pitch.

Sawamura calls Chris "master" because of the many things he learned from him, but it wasn't only Sawamura who gained something from this matchup. Chris got affected by Sawamura's optimism and started to regain his former mentality in the short time they formed a battery. Chris has a high opinion of Sawamura, as a teammate and as a pitcher. When he finds out that Sawamura's suffering from the yips he is sure that Sawamura will get over it and will become stronger. He then teaches him to pitch low outside, telling him that this is the pitch he always wanted him to learn. He is later seen watching the quarterfinals of the fall tournament where he smiles when he sees Sawamura's outstanding pitching.

Kuramochi Youichi

Kuramochi, next to Miyuki, is the person who always teases Sawamura. Kuramochi often practices his wrestling moves on him, but because of Sawamura's flexible body he does not have to fear that any part of the bone would snap. It has become a habit that whenever Sawamura does well on the mound Kuramochi kicks him to display his appreciation. Despite his exterior attitude towards Sawamura, he is one of the most concerned members who thinks of Sawamura every time he's on the down side.

The two have a kind of big-brother-little-brother relationship. During Eijun's running punishment for being tardy on his first day, Kuramouchi helped him to understand that he's not the only one suffering. He also provided Eijun with some important insights on Chris's early training methods to strengthen his core prior to pitching training. At times he fills in as Sawamura's grandfather Eitoku, becoming Eijun's on-campus reality check when it comes to helping him put his feelings in perspective.

Furuya Satoru

Furuya is Sawamura's fated rival within Seidou. The two often fight for the mound, depending on who's pitching. They have the habit to check on each other's faults and openly comment on it. With regards to performance, they recognize each other's ability though do not admit it. On few occasions where Sawamura has to take over the mound after Furuya's poor performance, the latter isn't happy at all when Sawamura recovers the team's morale, which he knew to himself is his weakness. If Furuya is a skilled long hitter, Sawamura is a skilled bunter.

Despite their differences, the two are important pitchers of the team who augment each other's time of weakness. As the story progresses, they become friendlier with each other and exchange advice on how to throw breaking balls. Following Seidou's win over Yakushi High in the Fall, Sawamura openly challenges Furuya for the ace title, and the latter accepts the challenge.

Haruichi Kominato

Haruichi is Sawamura's close friend. Third member of the Ichinen Trio, Haruichi keeps Sawamura's manners and words in check. After Miyuki, he was the next person in the team to recognize his ability. All throughout the series, Sawamura called him "Harucchi", a sign of him being familiar and comfortable around Kominato. During the summer tournament, Sawamura would always ask Haruichi to catch for him whenever he intends to warm up. Despite Sawamura's endless antics, Haruichi has full respect towards the former especially for his unending optimism, bunting skill and perseverance. After Sawamura's repeated pestering about Haruichi's new hair cut, he started acting colder towards Sawamura and would usually ignore him except when they are on the field together.

Kanemaru Shinji

Kanemaru is Sawamura's classmate who at first refused to acknowledge him, believing Sawamura is all talk. Since Kanemaru is Chris's roommate, he is often asked by the third year to take care of Sawamura. He helps Sawamura with his classworks (because the latter needs constant cramming in order to pass his exams) and often stands in the batters box when Sawamura is practicing pitching. Due to this practice Kanemaru isn't scared of getting hit by pitches anymore. Although it appears that the two don't get along, Kanemaru admires Sawamura for his tenacious personality. During Sawamura's yips, Kanemaru was the first one to ask Chris to go and help Sawamura. He surprisingly has a nickname for Sawamura whenever he's doing well - he calls him "Wamura".

Yoshikawa Haruno

When Haruno, who thinks that she is only a nuisance for others, witnesses a quarrel between Sawamura and a teacher during class, Haruno is totally impressed. Because even though he got laughed at, he stated his goal confidently in front of everyone. She says, that she really likes people who are as "stupid" as him. She also reveals that there's one thing she has always wanted to do: to support the players who are working their hardest to reach their goal. She wishes Sawamura good luck on becoming the ace and says that she is cheering for him.

Wakana Aotsuki

Eijun.wakana
Eijun and Wakana at the shrine.
Wakana is Sawamura's childhood friend and cares deeply about him. She is often mistaken (eg. by Kuramochi) to be Sawamura's girlfriend, but Sawamura insists they are just childhood friends. However, she has shown feelings for him right when he left. Later on, Wakana confesses that she wants to watch Sawamura closer on his great development as a pitcher. [21] Therefore she often comes to watch his decisive games (together with their friends or with his father and grandfather).

Skills

A southpaw pitcher with unique timing.
Umemiya about Sawamura's pitching style.

Sawamura's strengths are his infallible spirit, bunting, infield defense, and his idiosyncratic pitches. His weaknesses at the beginning were batting, outfield defense, and his pitching control. Since his 2nd year, Sawamura has considerably improved the speed of his pitch, his control and can connect the ball now – if he does it from the bunting stance. [22]

Batting

Perhaps Sawamura's most noticable weakness. He was very bad at batting and was almost hit-less during the first year of his high school career. The reason Sawamura's batting is so poor is because instead of trying to watch the ball closely and decide to swing or not, he would always swing at every pitch and for the majority of the time, missing spectacularly. Since the Winter training camp, Sawamura started to make contact with the ball while using the bunting stance and bragged about overcoming his weakness.[23] However he still misses a lot so naturally his peers were doubtful. After the loss to Ichidaisan High in Spring, Sawamura is determined to "complete himself" and said that he would practice swinging until his hands have blisters.[24]

Bunting

Dubbed as the "Bunting Master" by his teammates, Sawamura is a gifted bunter, being able to effortlessly bunt any pitch, even that with a speed of 150 km/h. Kawakami has said that it's probably because he's not afraid of the pitch that he's so good at it. [25] Sawamura however, is almost always seen scowling after bunting because he wishes to hit instead but immediately jumps at the opportunity to lecture and teach his teammates a more perfect technique whenever they attempt to bunt.

Defense

When he first joined Seidou, Sawamura's defensive skills were poor due to the facts that he did not play in any position beside pitcher in his middle school and his knowledge about baseball were very limited. Sawamura could not even catch a fly ball to outfield that landed near his position properly and would always commit errors on defense. In addition, his throws to bases were erratic since his pitch would breaks close to the target and would even end up hitting the runner instead. Thanks to Chris' guidance, Sawamura learned the pick-off techniques and how to watch out for runners when pitching. Sawamura has a habit of throwing to check the runner rather excessively before he pitches whenever he sees the lead of the runner is too big. After familiarizes himself with the defensive responsibilities and techniques, Sawamura has been gradually solidifying his defensive skills throughout the course of his 1st year. In his 2nd year, Sawamura is capable of varying his runner pick-off patterns and increasing the pace of his slide-step which improves his synergy with Miyuki, allowing the later to pick-off a stealing runner easier.[26]

Idiosyncratic pitch

To pitch a ball that moves before reaching the bat is a natural talent.
— Masumoto evaluates Sawamura's pitch. [27]

Sawamura specializes in throwing idiosyncratic pitches or commonly known to Western fans as "breaking fastball pitches". Originally, Sawamura has extremely erratic throwing motions. His body is naturally flexible with supple joints, allowing him to immediately change the pitch's direction. Due to having played baseball for so long without proper instruction, Sawamura did not know about pitching grips and often grips the ball very randomly and coupled with his flexible hand result in pitches that change direction right before the batter hits the ball. However, this makes catching the ball difficult, as most catchers cannot predict where the ball will end up as well as making a challenge for Sawamura himself to properly control his pitches.

After enrolling at Seidou he develops a new pitching form with the help of coach Kataoka and Chris. By being conscious of his right hand creating a wall, his body becomes closed, thus concealing the ball's trajectory, and increasing his speed. This form causes his throwing arm to come out much later and causes the ball to move more. He soon learns to point his leading foot towards home-base improving his form. After combining his original form of raising his knee high and his new wall form, he was finally able to complete his new style. [28] Sawamura's pitching form makes it difficult for batters to correctly time their swing while also makes his pitch seems deceptively faster than it actually is.

Ochiai originally thought that - because each pitcher is differently skilled with their hand and fingers - Sawamura may be limited to only throw a changeup, an off-pace pitch, instead of conventional breaking pitches. This turned out to be incorrect however, perhaps due to Ochiai thinking that Sawamura is unable to naturally produce breaking pitches as Sawamura's pitches stopped breaking irregularly during the time he had the yips where he relies more heavily on his 4-seam fastball. Learning the changeup actually helped unseal Sawamura's breaking pitch potential. [29] This prompts Ochiai to have to re-evaluate Sawamura's value as a pitcher. [30] By his 2nd year, Sawamura worked with Miyuki throughout Spring break to "thoroughly" try out numerous grips. After eliminating those that were unstable, they have came up with the Numbers which consist of at least 11 types of different pitches.

Since the start of his 2nd year Sawamura's control over his breaking fastballs has shown considerable improvements as Sawamura is now capable of making his pitches break as he desire and precisely locate his pitches to where Miyuki wants it. [31][32] This is further affirmed by Sawamura being able to consistently hit the same location of Okumura's mitt when the two does warm up before practice. [33] Asada notes that Sawamura is a pitcher who can throw accurately to the chest every time regardless of how far away he is. [33] Sawamura's accurate control allows him to get strike on the corners more reliably compare to his first year and when coupled with the rich variety of pitches he possesses give batters a difficult time predicting what type of pitch he may throw next.

4-seam Fastball

The fastest pitch within Sawamura's arsenal. Due to the lack of proper baseball knowledge earlier in his career, Sawamura did not know about pitching grips and used to grip the ball randomly producing erratic fastball pitches. Also due the very same reason, Sawamura found it difficult to channel his power to the pitch. However, after learning the proper pitching grip for the 4-seam fastball, Sawamura's fastball stabilized and stopped breaking irregularly.

After learning the changeup grips and understanding how different grips can effect the speed of a pitch, Sawamura fastball's velocity began to improve as he gain more feels on his fingertips and that he could transfer the power to the pitch much better. [34] This results in one of Sawamura iconic pitch, a high speed fastball that appears to accelerate as it comes close to the plate. This pitch doesn't break irregularly while also appears to accelerate due to the lack of height drop and deceleration thanks to the high amount of spin Sawamura put on the ball. Coupled with his late release form, Sawamura fastball appears faster to the batter. Thus it can make batters swing late and comfortably strikes them out despite its somewhat less than impressive speed (his fastest pitch has been recorded at 135 km/h). [31]

Cutter

A fastball that breaks into the chest of a right-handed batter.
— The Cutter described by Miyuki. [31]

The Cutter is the first breaking fastball that Sawamura properly learns. Sawamura unknowingly threw a Cutter to strike out Sensen's Ace, Maki. [35] Before the Final match with Inashiro, Sawamura became consciously aware his pitch lacks power, thus he has to learn a breaking pitch to limit outfield hits. Sawamura suggests this idea to Miyuki and Chris who immediately ignore him only to come back later to ask what type of pitch Sawamura's looking to learn, which he suggests the Cutter. [36] Miyuki then reveals that the Cross-Fire Sawamura has thrown in the previous match was in fact a Cutter and asks Azuma to help them practice the new pitch.[37]

Sawamura's Cutter has a sharp breaking motion when coming close to the plate. Since Sawamura is a left-handed pitcher, his Cutter breaks into the body of a right-handed batter, frequently able to induce jams and ground balls. This gives Sawamura a notable advantage against right-handed batters, which is the more common type of player in baseball compare to left-handers. The Cutter has became one of the key pitches within Sawamura's repertoire as Sawamura develops his reputation as a gutsy pitcher that fearlessly targets the inside part of the zone.

Cutter Kai

Sawamura has developed his Cutter into the "Cutter Kai" by his 2nd year. [38] This pitch is thrown with an alternated Cutter's grip and the Cross-step technique which Sawamura used to throw the Cutter. The "Cutter Kai" has as much speed as his straight fastball while also breaks sharply as it comes near the plate, as a result, the pitch appears like it suddenly vanishes from the batter's eyes.[39][40]

2-seam Fastball

A sinking moving fastball thrown with a 2-seam grip or by grapping the ball with 5 fingers.
Miyuki's description of Sawamura's 2-seamer. [31]

Sawamura tried out the 2-seam fastball within the Fall Tournament and displayed it to the coaches and his team mates before the match against Yakushi. [41] However, his peers' feedback wasn't encouraging, pointing out that the pitch's break was too subtle and that it was too similar to Sawamura's normal fastball; hence, the pitch required more refinements. As a result, the 2-seam fastball was not used in the Final match against Yakushi.

After honing his pitches with Miyuki throughout the off-season, Sawamura's 2-seam fastball now has a visibly similar breaking movement to that of a Shuuto, as noted by Miyuki, and is now a part of Sawamura's arsenal. Sawamura's 2-seam fastball breaks down and away from right-handed batters as it comes close to the plate.

Changeup

A conventional circle changeup taught to Sawamura by coach Ochiai before the match against Ouya. [30] Known to most in-universe characters as Sawamura's winning or strike-out pitch. Since Sawamura is a left-handed pitcher, his circle changeup breaks down and away from a right handed batter, making it an effective pitch against right handers; however, due to the very same reason, it is a disadvantage when used against a left-handed batter unless Sawamura can precisely nail his control. [42]

Sawamura's pitching motion of this pitch was noted by Sanada to have "the exactly same arm motion as his fastball"[42] making it very effective when used in combination with his high speed fastball. When coupled with Miyuki's smart game calling, Sawamura was able to strike out notable batters including Todoroki Raichi and Sanada Shunpei through the use of the Changeup - Fastball Combination. [42]

Palmball

Sawamura also possesses another type of changeup known as the Palmball, while Miyuki refers to this pitch as Sawamura's "high speed changeup". [34] His Palmball is noted to be faster than his circle changeup; however, it has much sharper breaking motion than the later counterpart and appears to be "very similar to his original idiosyncratic pitch" in the beginning of the series. [30]

Numbers

The Numbers are various grips that Sawamura and Miyuki have tested. The grips with stable pitching became official numbers. The total amount of the Numbers are unknown, but there are at least 11. Sawamura said during the Spring Tournament that he can pitches up to No. 5 comfortably but his control on pitch No. 7 and beyond is still unstable. [43]

Numbers
Number Type of Pitch
01 unknown
02 Two-seam fastball
03 unknown
04 Four-seam fastball, out - low to a right handed batter
05 Circle-changeup
06 unknown
07 Cutter Kai
08 unknown
09 unknown
10 unknown
11 Splitter

Unknown Number Position:

  • Zero-seam
  • Vulcan-grip changeup
  • Palm changeup
  • Standard cutter

Pitcher's Data

Pitcher's data

Note that this data is based on the official guidebook!
You are free to write about the characters improvements in the Skills section above!

Speed
 
2/5
Control
 
3/5
Stamina
 
4/5
Cutter
 
4/5
Changeup
 
3/5

Player Statistics

Player Statistics

Note that this data is based on the official guidebook!
You are free to write about the characters improvements in the Skills section above!

Defense
 
2/5
Shoulder
 
4/5
Running
 
3/5
Physical Strength
 
4/5
Mental Strength
 
4/5
Batting
 
1/5
Contact
 
2/5
Power
 
2/5

Trivia

  • Sawamura's rank is 2nd for both the Primary Official Poll and the Final Official Poll. He trails Miyuki, first place, by only 112 votes. [44]
  • The only time in which Sawamura shakes off Miyuki's sign is in their match against Nanamori Gakuen. [45]
  • Sawamura looks at Sanada Shunpei as the kind of pitcher he wants to be. His teammates also teased him saying that Sanada is the upgraded version of Sawamura.
  • He has pitched 3 full games. [46][6]
  • Favorite food: Anything except natto [47]
  • Favorite subject: Sports [47]
  • The person he respects: His grandfather - Sawamura Eitoku [47]
  • Hobbies/Special Skill: Catching beetles, Watching sumo, and Fishing [47]
  • Sawamura's calling his superiors old japanese military ranks and switching his speech pattern to flowery old language from time to time is in part a consequence of him reading books like the Book of Five Rings. He calls coach Kataoka "shogun" (which means "general") and Ochiai Hiromitsu "gunsou" (which means "sergeant"). [48]
  • As of the Spring Tournament of his second year, Sawamura's fastballs now reach a speed of 135 km/h. [31]
  • Rankings from the official guidebook: [47]
    • Physical Ability: Ranks fifth in stamina - His time for 10 km is 38 min 01.98 seconds.
    • Batting: He is the best "bunter" in the series.
    • Pitching: Ranks fourth when it comes to having the best 'guts' on the mound.
  • According to Terajima's twitter:
  • As of the practice game against Hakuryu High School, Sawamura, on average, takes 1.29 seconds to complete his pitching delivery and for the pitch to reach the plate.[49] His slide-step timming however is quicker and it takes only 1.18 seconds for Sawamura's pitch to reach Miyuki and for Miyuki to pick-off to reach 2nd base.[26]

Name Etmyology

  • Sawamura (沢村) - Swamp Village
  • Eijun (栄純) - Prospering Purity

Quotes

  • "I will be fine. Because if you have a ball and a bat you can play baseball." - to his former coach [50]
  • "To abuse the friends, who take the time to practice with you? Hell, even if the entire world thinks it is okay I'll never accept it." - to Azuma [50]
  • "You can't play baseball by yourself! Has this school known for baseball forgotten the importance of that?" - to Azuma [50]
  • "No bitching if you get hit." - to Azuma [50]
  • "I'm here to become the ace!" - to Kataoka [51]
  • "I won't lose to the substitute treatment!" [52]
  • "I told you, didn't I? That baseball is not that easy!" - to Furuya [53]
  • "Don't get so damn flustered over a one point difference! If you have the ace number on your back, then take that one out and get back to the dugout!" - to Furuya [53]
  • "Just now, it really felt like I managed to transfer my power to the ball!" - to Miyuki [54]
  • "I don't know what you are battling with right now, Furuya. But isn't taking down the batter in front of you the sole duty of a pitcher?!" [55]
  • "No matter what kind of situations, I will carry out my duty!" [55]
  • "Both the pitcher and the catcher comes together as one to create a "work of art". It's the best kind of pitching." [44]
  • "I want him to acknowledge me. I'm going to make him acknowledge me. I won't waste even one pitch, one second."[56]

  • "If he is able to improve his control, he would become an impressive pitcher." - Osaka Kiryu's coach [57]
  • "If he didn't have the will to advance forward, he wouldn't have raised his head. After all his own determination is what matters the most." - Kataoka [58]
  • "Right now, you are still only a sprout of a great big eye-catching flower. That flower is small for now, but very strong. What kind of flower will bloom in the future is up to you." - Miyuki [59]
  • "The spice called motivation gives birth to good synergy. With such a kid on the team, the team is bound to get stronger." - Ugai Kazuyoshi [60]
  • "I am always amazed by his growth. If someday at another place I'm able to catch his pitches..." - Chris[47]
  • "Because he's always surprising us like that, he's standing on the mound." - Kanemaru [61]
  • "His attitude of moving forward is his best weapon." - Chris
  • "He is wasted as a reserve pitcher." - Seto [62]
  • "I was sure to watch over Sawamura's hard work along the way, his positive and proactive personality is something that I can honestly respect, although he can be annoying from time to time; but have I expected him to be able to shoulder the Ace Number this quickly? His image on the mound today, was exactly that of an Ace. - Miyuki [11]

Gallery

  • Ready for pitching.
  • Sawamura wants to show Chris his growth.
  • Sawamura's pitching.
  • Sawamura getting ready.
  • Sawamura's relaxed face before pitching.
  • Sawamura , when his teammates complimented him
  • Sawamura with his old friends
  • Sawamura's pitching form
  • Sawamura high intensity

References

  1. This nickname is a reference to Masahiro Kawai a former player for the Yomuri Giants who was known for his defense and bunting skills
  2. Act II - Chapter 70
  3. Act I - Chapter 25
  4. 4.0 4.1 Act I - Chapter 4
  5. Act II - Chapter 11
  6. 6.0 6.1 Act II - Chapter 75
  7. Act I - Chapter 239
  8. Act II - Chapter 49
  9. Act II - Chapter 50
  10. Act I - Chapter 3
  11. 11.0 11.1 Act II - Chapter 49
  12. Act I - Chapter 9-26
  13. Act I - Chapter 20
  14. Act I - Chapter 27-36
  15. Act I - Chapter 44-53
  16. Yips is the loss of fine motor skills in athletes. In baseball, the yips usually manifests itself as a sudden inability to throw the baseball accurately.
  17. Is the pitcher pretending to pitch, with one or more runners on base, when he has no intention of doing so an umpire may call a balk.
  18. Act II - Chapter 14
  19. Act II - Chapter 29
  20. Act II - Chapter 60
  21. Act I - Chapter 398
  22. Act II - Chapter 21
  23. Act I - Chapter 412.4
  24. Act II - Chapter 50
  25. S1 - Episode 49
  26. 26.0 26.1 Act II - Chapter 70
  27. Act I - Chapter 51
  28. Act I - Chapter 35
  29. Act I - Chapter 299
  30. 30.0 30.1 30.2 Act I - Chapter 300
  31. 31.0 31.1 31.2 31.3 31.4 Act II - Chapter 14
  32. Act II - Chapter 43
  33. 33.0 33.1 Act II - Chapter 34
  34. 34.0 34.1 Act I - Chapter 301
  35. Act I - Chapter 132
  36. Act I - Chapter 144
  37. Act I - Chapter 145
  38. Act II - Chapter 36
  39. Act II - Chapter 46
  40. Act II - Chapter 63
  41. Act I - Chapter 367
  42. 42.0 42.1 42.2 S2 - Episode 47
  43. Act II - Chapter 32
  44. 44.0 44.1 Act II - Chapter 51
  45. Act I - Chapter 263
  46. Nanamori Academy vs. Seidou and Ouya Metropolitan vs. Seidou
  47. 47.0 47.1 47.2 47.3 47.4 47.5 Official Guide Book - Omote
  48. The reason could be that the player, whom he is based on joined the Japanese imperial army which could also explain why he calls his superior "general" etc.
  49. Act II - Chapter 67
  50. 50.0 50.1 50.2 50.3 Act I - Chapter 1
  51. Act I - Chapter 5
  52. Act I - Chapter 247
  53. 53.0 53.1 Act I - Chapter 285
  54. Act I - Chapter 368
  55. 55.0 55.1 Act II - Chapter 42
  56. Act II - Chapter 75
  57. Act I - Chapter 53
  58. Act I - Chapter 221
  59. Act I - Chapter 264
  60. Act I - Chapter 311
  61. After Sawamura overcomes his yips
  62. Act II - Chapter 27

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Start a Discussion Discussions about Sawamura Eijun

  • The main character problem

    153 messages
    • Goodness, are you all serious? Isn't that obvious that Sawamura '''will '''become the ace and Furuya will...
    • 89.22.161.91 wrote: Goodness, are you all serious? Isn't that obvious that Sawamura '''will '''become the ...
  • Eijun or Furuya - who should be the ace?

    166 messages
    • I think that the real question now is when Furuya will overcome his slump and how the coaches and team will be affected by it. Will they go w...
    • I personally prefer Sawamura as the better pitcher. In my mind consistency and reliability is what I'd look for in an ace. I mean it...

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